

The large variety of equipment and deployable items results in many opportunities for creative play and tactics, from pure combat to stealth. weak but fast, or strong but slow), and a weapon and equipment loadout, which may be reconfigured at any time during a match. Each player may also choose from three armor types (which trade off various abilities, e.g. Many of these items can be left unattended to operate automatically, or control may be assumed by players.
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Players are free to choose their own role, and may deploy various items of weaponry, vehicles, and emplacements. These modes include capture the flag, deathmatch, rabbit-chase, and others. Player movement about the map may be on foot, using a jet pack, or in various ground and airborne vehicles as pilot, co-pilot, or passenger.Įach match is played according to one of a number of possible game modes, which dictate the rules of the match. The Tribes 2 engine, an early version of the Torque Game Engine, is capable of both indoor and outdoor maps, with expansive play areas. Each match takes place on an Earthsiege-themed map. The game may be played from both first- and third-person perspectives. Tribes 2 is a multiplayer online game, designed for Internet or LAN play with up to 128 players (64 vs 64) or bots per match, although a small single-player tutorial mode is included. Tribes 2 (abbreviated as T2) is a sci-fi first-person shooter multiplayer video game developed by Dynamix and published by Sierra Studios in 2001 as sequel to Starsiege: Tribes.
